Curious Beginnings
205m · January 11, 2018
Seven people, all with different backgrounds, meet by chance in a tavern in Trostenwald. Though not entirely sure of each other, they all decide to go to a local carnival together. But, what was meant to be a brief diversion soon turns into a fight for their very lives...
A Show of Scrutiny
354m · January 18, 2018
After killing the zombies, the new party find themselves under orders not to leave town and partial house arrest. The group decides to attempt their own investigation, but struggles to find any clues. They then return to the scene of the initial attack, to disastrous results.
The Midnight Chase
237m · January 25, 2018
The party faces off against two zombified guards and try to find Kylre. They discover Kylre has fled into the Ustaloch and track him to a small island where they must confront the fiend and Toya.
Disparate Pieces
237m · February 1, 2018
The party presents evidence of the devil toad’s corruption at a midnight trial, and Beau confronts an envoy from her past.
The Open Road
224m · February 8, 2018
The group hits the road, preparing for a long trip to Zadash. But trouble in the small town of Alfield stops the band of adventurers in their tracks.
The Howling Mines
249m · February 15, 2018
The group questions the Crownsguard for clarity about last night’s attacks, and their hunt for the gnolls leads them to a descent down a mysterious mine.
Hush
271m · February 22, 2018
The group plunges deeper into the gnoll mines, coming across an unexpected ally, and wandering into a nest of dangers.
The Gates of Zadash
228m · March 1, 2018
In claiming a reward for defeating the gnolls, the group names themselves the Mighty Nein before leaving Alfield for the bustling city of Zadash. What dangers lurk along the Amber Road, and what discoveries await them to the north?
Steam and Conversation
224m · March 8, 2018
The Mighty Nein explore Zadash, looking for new jobs, finding old allies, and stumbling upon intriguing mysteries.
Waste and Webs
254m · March 15, 2018
The Mighty Nein delve into the sewers of Zadash in search of the mysterious beast that has been terrorizing the Crownsguard.
Zemnian Nights
357m · March 22, 2018
The Mighty Nein finally make it into the Tri-Spire, exploring the upper echelon of Zadash and investigating the Knights of Requital’s claims of corruption within the government.
Midnight Espionage
257m · March 29, 2018
Hijinks ensue as the Mighty Nein attempt subterfuge in order to carry out the mission of the Knights of Requital.
Lost & Found
264m · April 5, 2018
The Mighty Nein deal with the fallout from the night’s events, working to repair the fraying edges of the Knights of Requital and learning how to trust their own team.
Fleeting Memories
197m · April 12, 2018
The Mighty Nein strike a deal with The Gentleman. Mollymauk's worst nightmare comes to fruition when he is forced to confront and explain his own past.
Where The River Goes
232m · April 19, 2018
Heading down an underground river, the Mighty Nein explore a long abandoned research facility, uncovering dangerous foes and even more dangerous secrets.
A Favor in Kind
254m · April 26, 2018
The Mighty Nein deal with the ramifications of their actions in the research facility, exploring more of the dark caverns beneath Zadash and experimenting with dangerous unknowns.
Harvest Close
258m · May 3, 2018
The Mighty Nein attend the Harvest Close Festival, taking part in sweets and games of skill, and entering the challenging Victory Pit.
Whispers of War
268m · May 10, 2018
The end of the Harvest Close Festival brings a victory overshadowed by the bigger problems of the Empire.
The Gentleman's Path
235m · May 17, 2018
The Mighty Nein find themselves facing multiple choices as to their next actions and alliance.
Labenda Awaits
224m · May 24, 2018
As The Mighty Nein get closer to Berleben, trouble awaits them on the road and in the swamp.
Stalker in the Swamp
275m · May 31, 2018
A new ally joins the Mighty Nein as they head deep into the Labenda Swamp to investigate The Gentleman's mysterious safe house.
Lost Treasures
218m · June 7, 2018
The Mighty Nein delve into the waters below the safehouse in an attempt to finish their first task for The Gentleman...
Have Bird, Will Travel
238m · June 14, 2018
After finishing up some loose ends in the Labenda Swamp, the Mighty Nein head to the town of Hupperdook...
The Hour of Honor
227m · June 21, 2018
Several members of the Mighty Nein find their pockets picked the morning following a drinking competition.
Divergent Paths
241m · June 28, 2018
The Mighty Nein face a killer Clockwork Warden in the Gearhole Prison.