E1
Role Play
24m · April 4, 2002
Tsukasa is trapped in an MMORPG called The World. With his conscious inaccessible, Tsukasa attempts to find his purpose for being in the game.
E2
Guardian
24m · April 11, 2002
Tsukasa’s inability to log out of the world worries Mimiru. The Crimson Knights, on the other hand, see Tsukasa as a threat.
E3
Folklore
24m · April 18, 2002
BT and Sora suspect that Tsukasa is somehow connected to a very important artifact, the Key of the Twilight.
E4
Wanted
24m · April 25, 2002
Tsukasa's rampaging Guardian monster wreaks havoc in The World, and an edict from Subaru makes him a wanted man.
E5
Captured
24m · May 2, 2002
Tsukasa finally tames his Guardian monster, but unbeknownst to him, someone is plotting his capture.
E6
Encounter
24m · May 9, 2002
Subaru carefully observes Tsukasa, gradually getting to know him. Sora mounts a rescue mission.
E7
Reason
24m · May 16, 2002
Mimiru encounters a novice player and offers her guidance in The World. This new relationship helps Mimiru uncover her own motivation for playing.
E8
Promise
24m · May 23, 2002
Mimiru extends Tsukasa an invitation to meet; BT and Crim share an interesting encounter.
E9
Epitaph
24m · May 30, 2002
An elite hacker proves instrumental in the quest for the Key of the Twilight, and Tsukasa gets stuck with a sick Grunty.
E10
Compensation
24m · June 6, 2002
Bear's shortcomings as a father may be the root of his concern for Tsukasa. Clues arise as the search for the Key of the Twilight continues.
E11
Party
24m · June 13, 2002
Mimiru, Bear, and Tsukasa join forces before embarking on a non-fighting quest.
E12
Entanglement
24m · June 20, 2002
Tsukasa stumbles upon Aura, an advanced AI, that is being held captive.
E13
Twilight Eye
24m · June 27, 2002
A way to open the Twilight Eye is discovered, and the group decides to follow the new path unfolding before them.
E14
Castle
24m · July 4, 2002
After the Eye is opened, a secret area appears, complicating the group's search for the key.
E15
Evidence
24m · July 11, 2002
Revisit all the major moments from this groundbreaking anime in a series of vivid flashbacks that may shed new light on past events!
E16
Depth
24m · July 18, 2002
Tsukasa logs back into The World, only to discover that he cannot die. Shocked, he turns to Subaru for answers.
E17
Conflict
24m · July 25, 2002
Crim refuses to meet BT outside of the game. Later, Tsukasa mounts a rescue attempt – and secrets are revealed.
E18
Declaration
24m · August 1, 2002
Silver Knight disrupts any and all potential rendezvous between Subaru and Tsukasa. Subaru ponders the future of the Crimson Knights.
E19
Recollection
24m · August 8, 2002
Subaru drifts aimlessly through The World, reflecting on her past experiences. Her connection with Tsukasa grows even stronger after an unexpected attack.
E20
Tempest
24m · August 15, 2002
Aura goes missing, Morganna attacks Tsukasa, and the search for the Key of the Twilight continues.
E21
Despair
24m · August 23, 2002
Tsukasa lingers in a catatonic state, and some immensely powerful monsters make their presence felt in The World.
E22
Phantom
24m · August 29, 2002
Bear, Mimiru, and Subaru are attacked by yet another seemingly-unstoppable monster, but Balmung comes to the rescue.
E23
The Eve
24m · September 5, 2002
Tsukasa is too frightened to pass through Helba's gate, and Crim explains Subaru's true life condition.
E24
Net Slum
24m · September 12, 2002
Upon arriving in Helba's realm – Net Slum – the group is forced to defend Subaru from an attack by Morganna.
E25
Catastrophe
24m · September 19, 2002
As the battle intensifies, the group seeks shelter in the Cathedral. Morganna summons Guardians to do her bidding.
E26
Return
24m · September 26, 2002
Drawing strength from Subaru, Tsukasa summons the courage to awaken Aura. Outside of The World, players share a true life encounter.